Pinball Designers
After reading
Malarkey and the
Big Trap, students design a
homemade pinball game and
explore the behavior of the
difference components, such
as the pinball, ball traps
and bumpers. The students
test the launch ramp to explore
how launch position affects the
behavior of the pinball and
then learn how to optimize
their games to make them
more challenging and
interesting.
Rolling Things
In this challenge, students will
explore the story
The Three Little
Pigs' Sledding Adventure during
which they will study toy cars
and car performance. Launching
the cars from ramps, the
students investigate the effects
of different ramp heights and
car weights have on distance
traveled, measuring and
recording data gathered
through variable testing.
Straw Rockets

Students explore the early life of
Dr. Robert Goddard while reading
the biography,
The Rocket Age
Takes Off. After investigating
Goddard's early trials and
tribulations in creating the first
liquid fueled rocket engine,
students begin to uncover the
work necessary to optimize
a design with the goal of
creating a straw rocket
that flies the farthest
and highest.
Engineering
Inspired by Nature

Students investigate methods in
which seeds are dispersed in
nature through the story
Once
Upon a Time in the Woods. The
story leads the students to
further explore how seeds are
dispersed by the wind. Using
the designs found in nature,
the students develop paper
helicopters and parachutes
then perform variable testing
to improve their
performance.